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Author Topic: Raiding solution.  (Read 486 times)

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Offline Rattleman

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Raiding solution.
« on: March 06, 2016, 09:14:44 am »
Maybe each player could have one chest/safe that is completely invulnerable and could only be requested from Hotrod. This keeps raiding alive on the server but still provides a player with a place to store essential items needed to recover from a raid.

I was also thinking a command like /lcb grab could be used to move the chest as well.

Is this even a possibility?

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guest215

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Re: Raiding solution.
« Reply #1 on: March 06, 2016, 09:53:50 am »
I "could" make locked chests invulnerable and only unlocked by a special tool that each *faction* would possess....

It is an interesting concept although I prefer my flags of power idea. Just alot on my plate atm, the amount of mods I am working on..you have no idea m,whahahaha

Offline MidnightStranger

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Re: Raiding solution.
« Reply #2 on: March 07, 2016, 08:06:10 am »
I may have another dumb idea...but what he mentioned above made me think.

What if we had a Community Bank. Where each player could have 1 chest to store their most important items. Anything not fitting in that chest would be stored at their house and free to raid. This would allow enough items to recover from raids or protect super rare items. BUT, make a player think and have to decide what is the most important to them.

The community bank would be a 100% safezone of course. Design of the Bank would have 1 huge room with bunches of small closet sized rooms with no doors. Each player can claim a closet by building their own door and locking it to their name and password.

guest492

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Re: Raiding solution.
« Reply #3 on: March 07, 2016, 10:49:57 am »
I like that idea of having a community bank. But it will be a huge building if every player have their own room. xD

Offline MidnightStranger

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Re: Raiding solution.
« Reply #4 on: March 07, 2016, 11:12:03 am »
Yes, somewhat large. But not all members would need a bank deposit. Mostly just South PVP players.

guest215

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Re: Raiding solution.
« Reply #5 on: March 07, 2016, 12:31:16 pm »
There never has been anything preventing players from binding together to form larger communities yet invariably people isolate and want their own privacy.

Offline Rattleman

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Re: Raiding solution.
« Reply #6 on: March 11, 2016, 08:38:33 am »
Community bank sounds good in theory. But I would want to rob it.

I don't really like the idea of having to travel to store items. But I guess it could make people hang out closer to the hub.

guest215

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Re: Raiding solution.
« Reply #7 on: March 11, 2016, 09:34:27 am »
There's a solution in the works, will announce when implementation is ready

 

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