+- +-

+-Admin

Welcome, Guest.
Please login or register.
 
 
 
Forgot your password?

+-Stats ezBlock

Members
Total Members: 2531
Latest: NeedGamesNow
New This Month: 0
New This Week: 0
New Today: 0
Stats
Total Posts: 12059
Total Topics: 1981
Most Online Today: 29
Most Online Ever: 46635
(September 27, 2023, 12:23:37 am)
Users Online
Members: 0
Guests: 12
Total: 12

Author Topic: Gate some by level  (Read 459 times)

0 Members and 1 Guest are viewing this topic.

Offline disguised zombie

  • Member
  • *
  • Posts: 31
  • Karma: +4/-0
  • Gender: Male
  • Location: London, Ontario
Re: Gate some by level
« on: May 16, 2015, 05:00:31 pm »
Quality level being tied to level is pretty good actually, I'd prefer to see something more like an individual level for each recipe and having the option to select the level of quality of the made item (don't know if this is possible but it would be cool).  But for now, having the quality of crafted items tied to level creates an ability for any would be zombie killer to sell armors for a variety of prices.  Obviously purple equipment would be more valuable but lesser quality like green would be cheaper.  This would create a stratified market in which everyone could participate in the movement of goods.

 

+-Recent Topics

im finally back by glumbud
March 25, 2022, 03:11:06 am

Hows everyone been doing what games have you been playing by KaRnAgE
August 28, 2020, 04:21:17 am

Anyone have modding suggestions? by Rabid
July 19, 2020, 06:59:09 am

The south lands explained ? by EatMoreLead
June 18, 2020, 04:55:15 pm

Should we make the server public? by Wipeout
May 22, 2020, 04:59:07 pm

Incentivizing PvP and the South by KaRnAgE
May 07, 2020, 11:15:16 pm

disconnection issues by KaRnAgE
May 06, 2020, 10:22:19 pm

Stuck at "connecting to server" by Dene
April 21, 2020, 04:58:40 pm

Texture Glitch? by MADMAN
April 03, 2020, 12:35:11 am

Steam updated me to 18.4 and now I can't connect by MADMAN
March 04, 2020, 04:10:51 pm