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Author Topic: Loot re-spawn timer poll.  (Read 4784 times)

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Offline NegativeX

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Loot re-spawn timer poll.
« on: August 31, 2014, 10:38:42 am »
Just an extensive of the thread Spider made, to see what everyone, overall, feels is appropriate for loot re-spawn.

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Aknot

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Re: Loot re-spawn timer poll.
« Reply #1 on: August 31, 2014, 11:06:41 am »
Other-

Loot degradation. 3 days for a week. 7 days for a week. 15 days for 2 weeks 21 days for a week then drop it to 30. or something....

it gives those that don't play as often as those that do a chance. Nothing sucks more then logging on and finding nothing within miles.

Of course you always have the option of looting something and then not looting it again if you so desire. No one is forcing you to loot the same container over and over. So all you need is a little self control and you can make the game harder without bothering people that may like the 7 day loot respawn.

Regardless the game is infinite so you will get 'bored' regardless of the path you take.

Spider

  • Guest
Re: Loot re-spawn timer poll.
« Reply #2 on: August 31, 2014, 01:49:32 pm »
Now that we have had some experience with random gen I agree with the starting area being pvp. I really like the idea someone said about people that want pvp can set up a little bunker in the central city hub and pvp there, sounds cool to me. Also after seeing how huge the cities are, they easily have 10x the loot the whole Navezgane map had and way way more safes and ammo crates. The other biomes have tons of lootable items everywhere; book bags give the best survival loot and are in doubles all over the place. With the amount of active players we have on this server it would take us a week just to loot the main city hub. My team has been posted up to a medium size city for a week and haven’t even needed to open a quarter of the buildings because we just reloot the ones we already opened. Right now zombies are no threat(until they fix them) and with the loot respawning the game is pretty much pointless you can be self-sufficient by just living on top a apartment building and looting it every day. And Aknot telling me to remember the hundreds of things I have looted and walk past them next time while everyone else loots the same radius from there base every day is completely unreasonable and illogical. This is a PVP server we are in an arms race with each other to build a strong base and acquire sufficient weapons to search out and raid others bases, So to tell me to restrict my game play while others loot rooms full of self-built gun safes daily is unacceptable.

And for the argument about people that play a lot I don’t see it as a problem. They will still have the same size back pack and can only carry so much and if you play constantly then you will have to travel more witch makes since doesn’t it . I mean if you think someone that plays 5 hours a week should have the same strength base set up and supplies as someone that plays 3 hours a day then I don’t know what to say to you we are just on completely different sides of the way people think about pvp. This is not LOL (League of Legends) where everyone starts off each match equal. This game benefits those that work harder at it and shouldn’t it? It is a survival game right, not the government subsidy line. Though right now it feels more like I’m a construction worker that shops at the local abandoned building.

As for new people not finding anything I just can’t see that happening, there’s just not enough players on this server for that to happen and there is just way to many places to loot. Yes the first person through an erea might loot all the cabinets but did they take the curtains did they bust up the toilet did they leave stuff they couldn’t carry? There are simply too many lootable containers and other ways to destroy things to loot them for even a totally looted house to be truly worthless for a new player. Windows can be broken, walls and floors tore up, doors destroyed. Just too many things that the first and second looters will leave behind to worry about someone not being able to find loot. Also when people start to need things is when a game community starts to take shape. No one has a need for another player when they are safe fat and happy in their home.

Spider

  • Guest
Re: Loot re-spawn timer poll.
« Reply #3 on: August 31, 2014, 01:56:14 pm »
O.. and for everyone that is voting remember these are game day’s not real life days. Right now it is set to 45min days. So 3 day respawn would be every looted container respawning loot every 2 hours and 15min real life time. That would be new loot spawning almost 12 times a real life day.

Offline NegativeX

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Re: Loot re-spawn timer poll.
« Reply #4 on: August 31, 2014, 03:06:00 pm »
O.. and for everyone that is voting remember these are game day’s not real life days. Right now it is set to 45min days. So 3 day respawn would be every looted container respawning loot every 2 hours and 15min real life time. That would be new loot spawning almost 12 times a real life day.

I went a head and edited the poll to reflect 'game' days.

Offline NegativeX

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Re: Loot re-spawn timer poll.
« Reply #5 on: August 31, 2014, 03:06:31 pm »
Just an extensive of the thread Spider made, to see what everyone, overall, feels is appropriate for loot re-spawn.

Oops, meant 'extension', lol...

Lupa

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Re: Loot re-spawn timer poll.
« Reply #6 on: August 31, 2014, 11:22:00 pm »
This poll is cracking me up because there is pretty much a vote in every category - tied.

That just shows you how diverse our group is LOL.  ::)

Offline The3rdMan

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Re: Loot re-spawn timer poll.
« Reply #7 on: August 31, 2014, 11:47:37 pm »
It's simple...the reason for spawning, mining, farming etc is the idea of struggling to survive.  It encourages trading, competition, and collaboration, and work for the game.  Challenge is needed!  If it's not there the entire idea for the game is defeated!

Let's get off easy mode! :)

h0tr0d

  • Guest
Re: Loot re-spawn timer poll.
« Reply #8 on: September 01, 2014, 05:30:10 pm »
Other - until we have faster means of transportation I think the game needs loot re-spawn; the world is too big atm otherwise. And seeing how the map is still finite, what happens when every munitions box is looted and no one has  a sniper rifle?

I know, I know... raid the guys who have different parts. That dullard response has flaws as well.

Spider

  • Guest
Re: Loot re-spawn timer poll.
« Reply #9 on: September 01, 2014, 06:31:28 pm »
The map is not finite it is infinite, never ending, always more to loot, you can walk FOREVER east and never stop finding POIs. You do understand the meaning of INFINITE don't you? Not having an end. Stop spreading false facts and admit you want respawn so you can be lazy and container farm to gather more loot faster than all the other players that do it the legit way. You want us to conform to your way of playing so you can game the system and have an edge over the rest of us.

Spider

  • Guest
Re: Loot re-spawn timer poll.
« Reply #10 on: September 01, 2014, 07:06:14 pm »
Other - until we have faster means of transportation I think the game needs loot re-spawn; the world is too big atm otherwise. And seeing how the map is still finite, what happens when every munitions box is looted and no one has  a sniper rifle?

I know, I know... raid the guys who have different parts. That dullard response has flaws as well.

Next patch we will be able to grow coffee making traveling faster and easier, so by your post you would be ok with turning loot respawn off after that right? You players that are trying to make this server into Mister Rogers Building Emporia need to understand that a lot of the people that joined this server did it because it was Adult PVP server for 7 Days to Die not a better looking MineCraft and we were told it would be kept challenging. Right now with the settings that you are asking for there is no challenge. There is only being stuffed with loot and building. There is no sense of scarcity in resources they are everywhere, you can’t even get the feeling of accomplishment of looting a building because right now it spawns back in 3 hours and even if we change it to 30 days all that means is tomorrow when I log on all the work I did looting that house and its refilled. I don’t understand why we can’t have a trial run for a week in 9.2 with no respawn.

We have tried it your way, you should try it ours its only fair. Respawning loot can be turned back on at any time without having to wipe the server or messing everything up. We could even turn loot respawn off and just refresh all the loot once a week even that would be better than what we have now. Ya’ll are just being unreasonable and want it your way only. We have tried it with loot respawn for weeks now, why wont you allow for any other ideas of game play but yours?

Aknot

  • Guest
Re: Loot re-spawn timer poll.
« Reply #11 on: September 01, 2014, 07:48:05 pm »
The map is not finite it is infinite, never ending, always more to loot, you can walk FOREVER east and never stop finding POIs. You do understand the meaning of INFINITE don't you? Not having an end. Stop spreading false facts and admit you want respawn so you can be lazy and container farm to gather more loot faster than all the other players that do it the legit way. You want us to conform to your way of playing so you can game the system and have an edge over the rest of us.

WOW....

Legit way....??? 

Game the system???

You sound like one of those "L33T" players. Im actually giggling. Who has an edge over you? There is no edge. There is no win. There is only survival. You die... guess what you come back... Would you rather it be one death and you cant play until everyone else dies?

Just like the other day in chat when YOU STARTED TYPING IN ALL CAPS........

Just wow....

Spider

  • Guest
Re: Loot re-spawn timer poll.
« Reply #12 on: September 01, 2014, 07:59:06 pm »
So with nothing to add to the conversation you stoop to judging my typing grammar? And yes I would say making a room full of gun safes that respawn multiple times a day that you can loot in the safety of your home is gaming the system and is not legit, if you want to do that go PVE where it can’t bother anyone. Then to try and force your Candy Crush version of the game on us and not be at least open to the idea of even trying another way for a short time when we have tried your way for weeks. Gezzz

Offline CMonster

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Re: Loot re-spawn timer poll.
« Reply #13 on: September 01, 2014, 08:55:20 pm »
An edge would only matter if we actually had PVP in this game.  The infinite universe pretty much shot that in the face.  When the little green houses were on the map (which I thought was great idea to allow people to interact) PVP had a chance.  Now... just a figment of imagination, or a totally random individual encounter.  The only way to alter that is to actually create a regulated form of PVP in the form of a game system/arena (which I was hoping to do in the last one, but server reset shot that one in the nads).

Come to think of it - none of our server variants have really been PVP.  Players come on and play for a while at the start of a fresh server, and then it's the same few people who hang around and keep building stuff.

Spider, there is no edge.  I am still using a crossbow and bone shiv, mostly because that is all I'll ever need.  To do PVP I have to make wide sweeping scout missions to locate players, spending whole days just walking and uncovering the map (which I was doing diligently in the last map) ... and then the server resets.  Bah.  Now I'm just trying to veg for a while before having to deal with the mental insanity of RL work again.

Spawn, no spawn... all the same to me.  I've pretty much given up on PVP.

h0tr0d

  • Guest
Re: Loot re-spawn timer poll.
« Reply #14 on: September 01, 2014, 09:51:15 pm »
For the record, I am for no loot respawn. Again, I would rather it occur when there exists a faster means of transportation, due to time of travel. And you aren't impressing anyone other than with how big a jerk you are being.

And for all your ranting and raving I have not seen a concerted effort on your behalf to sally forth and engage players in PVP. You stand on top of the mountain and issue forth your Ten Commandments telling everyone "Thou shalt PVP" - yet I do not see you going out and trying to encourage it through actions.

Ever think some of us may not want to PVP with you b/c of how you act, as opposed to being anti-PVP? Or opposing your ideas b/c of how you present them and ridicule others' ideas?

Just a game man. Play hard, don't whine, and have fun.



TL;DR


Quote
The map is not finite it is infinite, never ending, always more to loot, you can walk FOREVER east and never stop finding POIs. You do understand the meaning of INFINITE don't you?

The liberal use of bold and larger font smacks of immaturity. You come across as if you want me to feel or have others perceive that you are talking to a simpleton. I chalk this up to your lack of tact and immaturity as opposed to an argumentative ploy.

Quote
So with nothing to add to the conversation you stoop to judging my typing grammar?

You condemn Aknot in such an manner after you did the same to me, seeking to come on here and patronize and condescend me. In particular your insinuation that I do not understand what words mean.

 I could also argue that typing grammar is still plain old grammar, quite different from correcting poor typing (of which i am guilty).

And what Aknot was contributing was a shorter version of this post - amazement and disappointment that you are coming across as a jerk.

Quote
We have tried it your way, you should try it ours its only fair. Respawning loot can be turned back on at any time without having to wipe the server or messing everything up. We could even turn loot respawn off and just refresh all the loot once a week even that would be better than what we have now. Ya’ll are just being unreasonable and want it your way only. We have tried it with loot respawn for weeks now, why wont you allow for any other ideas of game play but yours?

Please do not misquote me; the only change I have asked for is faster means of transportation, and that is not a server setting. I am actually on the record as wanting more difficult settings with the purpose being to make survival harder. I thought it was clear in that I felt the game as it stands right now is not ideal for certain settings, which is different than opposing a setting simply due to a play style. And Aknot is on the record being ok with the change, but had merely requested it be done in a sort of gradual manner.

Throwing around terms like "you players", is trying to lump those who disagree with your totalitarian views into one pool you can vilify and ridicule.

Your choice of words and your tone are  continually insulting, demeaning, and deplorable. Your arguments are rife with fallacies and generalizations:

Quote
The map is not finite it is infinite, never ending, always more to loot, you can walk FOREVER east and never stop finding POIs. You do understand the meaning of INFINITE don't you? Not having an end.

Try to refrain from using absolute words... I could nitpick the word forever here in much the same manner you try to do with finite and infinite.  The world may ostensibly be infinite, but for all practical purposes it is finite. Coffee does not change this; there still exists limits on how far players will actually go. I would wager that we all have our limits on how far out we want to go, in this iteration we all have set up within a certain distance of GZ.

And for the sake of disclosure, getting into an argument I will not have with you: How do you know it is infinite? You cannot prove this, even if you spent 100 lifetimes walking east, because you cannot prove there is not an end just ahead. The idea is that for all practical purposes, and in practice, we players set a finite limit on the world. Having no faster means of transportation only makes it a smaller sandbox.

Quote
Stop spreading false facts and admit you want respawn so you can be lazy and container farm to gather more loot faster than all the other players that do it the legit way

Claiming I want respawn so I can be "lazy and container farm..." is you insulting me, stereotyping, and just well...false. Again, I am on the record without changing opinion that I am actually in favor of no loot respawn. I wanted it even before you started going FOX news on us and claiming we were all against it simply because we were against something which was corollary to it.

I currently only have storage chests and 2 gun safes which are only used for storage.  The 8.8 lake spillway effort was to try and cover the entire lake in one massive structure, which meant I needed supplemental iron. Has not occurred since, yet you continue to spew that at "us" as fact, despite having no factual evidence or proof to substantiate your claims. And even if someone did, who are you to judge?

You use the word legit in an attempt to convey that any play style other than the one you propose is illegitimate, and by default make your preferred method legitimate. Playing without hacking is legitimate. Playing without taking advantage of an exploit in order to gain an 'edge', as you so eloquently put it, would be illegitimate as well. It is not illegitimate simply because you disagree or choose not to partake.

Quote
You want us to conform to your way of playing so you can game the system and have an edge over the rest of us.

You accuse "us", whomever "us" are, of trying to force a system upon someone else... yet not one of us has done so. All I repeatedly see is people advocating for a system which isn't biased completely in one direction, getting along despite disagreements, and going along with what Madman decides at the end of the day. I believe most players just want equal consideration, as opposed to wanting to force everyone else to play like them.

I feel comfortable in saying I could go back through the forums and find that everyone, while they have preferences, are not demanding any one particular play style.

In fact, the only person I see ranting and name-calling is you, Spider. It seems as if you're the only one trying to browbeat other people, and it smacks of bullying. is this what you do in your group? Try to gain sympathizers by lamenting the woes inflicted upon by the "Candy Crush" gamers? The most PVP I saw since 9.0 involved feragh, iamthorburn, myself, and with 9.1 the first two with Pitchburn and co., and OF clan.

Quit trying to come across as some h@dcore pvp gamer; it is an old and tired rant. None of us are better than anyone else, no one here is beyond fault, we are not perfect any one of us.

I believe you are too intelligent to be this bent out of shape over this issue. I used to really stress out over things in video games, and each time I could trace it back to something outside of the game that was causing me stress.

Regardless, I do not know you, and will refrain from making assumptions which may upset you. Do us all a favor and get off your high horse and demanding everyone see it your way; ,because, I can speak for myself, and most certainly others, that we also (that is how you emphasize words) came to this server to avoid someone ranting and raving about being h@rdcore and l33t compared to casual gamers. A better way to describe it would be a "blue" server, or "care-bear" server, more accurate than Candy Crush references.

Know why I didn't join your group when madman queried me? Because I find you to be an abrasive and unpleasant blowhard full of himself frat boy that I have no desire to be around. This isn't to say you are a bad person, but how you have behaved in every situation I have privy to aggravates me. In fact, you are the only person on this server I dislike in any degree. Now this could be a good thing if it translates into a PVP rivalry in game, but it could be a bad thing is it leads to destructive flaming in-game and on the forums.

Relax Spider, there are things in life more deserving of anger. It is just a video game.



 

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