Ground Zero Gaming Forum

Community Board => Suggestions => Topic started by: Wolfenix on May 28, 2018, 01:48:46 am

Title: Switch activate-able doors?
Post by: Wolfenix on May 28, 2018, 01:48:46 am
I'm pretty it shouldn't take much to allow doors, hatches, and drawbridges to be usable through electricity.  I would really enjoy this kind of functionality.  Consider leaving your base and walking over a pressure plate that automatically opens a door, then reopens automatically upon return via a camera.  Doors and hatches that automatically close when a sensor detects an enemy.  Flipping a switch to reveal turrets behind hatches for horde night (or a raid).  I love these functions in Terraria, and there are lots of fun ways to play with them.  Low effort mod with big rewards!
Title: Re: Switch activate-able doors?
Post by: Ammit on August 05, 2019, 11:41:27 pm
Id like to second this idea.. I was just going to post this question myself..


basically, make them toggle like a pressure plate at minimum...

havng the same settings like a motion sensor settings would be optimal
Triggered, ect...

thoughts @madman
Title: Re: Switch activate-able doors?
Post by: Ammit on August 05, 2019, 11:43:25 pm
seems popular..

https://7daystodie.com/forums/showthread.php?65988-PIMP-TALK-Electricity-Doors-Your-help-is-needed!!
Title: Re: Switch activate-able doors?
Post by: frankencow on August 06, 2019, 02:21:42 am
No mod required.
Madmole just posted this update for A18 when it comes:

+Added: Electrical schematics to loot and traders (Joel)
+Added: Craftable power doors and bridges. Unlocked via schematic or tier 4 of Advanced Engineering (Joel)(still need to clean up attachment points)
Title: Re: Switch activate-able doors?
Post by: MADMAN on August 06, 2019, 08:30:41 am
Sounds exciting.